Vive Focus VR all-in-one evaluation: Will support 4G mobile network?

It is well known that HTC Vive is one of the three major VR devices in the world. This is also the source of determination to dare to be in the VR field after HTC lost in the smartphone market. Because of this, the outside world has been paying close attention to HTC's latest actions. When it released the Vive Focus at the end of last year, it also received a lot of attention. At the same time, many people want to know that HTC has given Vive Focus a price of 4,299 yuan ( Electric eye blue) and 3,999 yuan (glamour white) is what kind of atmosphere.

Of course, HTC has described its configuration performance at the conference. Vive Focus is equipped with Qualcomm 835 chip solution, based on Android system, supports inside-out tracking and 6DOF large space movement, with 3K resolution, with 3DOF handle, 110° FOV, adapts to the Viveport content platform and the new Vive Wave mobile VR open platform. From the configuration point of view, Vive Focus belongs to the middle and high end of the same category of products, and what kind of embodiment of the VR all-in-one machine like the performance monster, the gyro will bring detailed evaluation.

Equipment shape

Vive Focus appearance: the scent of the royal blue skin

From the front of the fuselage, you can see that the Vive Focus head-mounted display has two tracking sensors, which are equipped with Inside-Out position tracking technology to achieve 6DoF large space movement. The VIVE logo is located in the middle of the sensor, plus the vent hole above, the whole Looks like a sapphire blue skin, looks light and cute, and the sides are smooth and natural.

The power button is set on the top of the fuselage, in addition to the Led status light, Type-c charging interface, and cooling holes designed in the middle, the distribution is reasonable, and there will be no misoperation.

At the bottom of the fuselage, the distance adjustment button, microphone and memory expansion card slot are set, which can support up to 256G memory expansion.

In addition, along the curved structure on both sides of the fuselage, the volume adjustment switch, 3.5mm headphone jack and Speaker are designed. The 3D sound field sound on the Focus provides a good condition for creating a strong presence.

The mirror compartment of the fuselage has a moderate space, which is suitable for most people with myopia wearing glasses experience.

The headband part of the head is made of a headband and a top adjustable strap double structure. The size of the headband can be adjusted by the rear knob, and the headband has a flip function. The top straps can be adjusted to the sides of the head to fit each person's head, while having the ability to share the weight of the body.

Parameter configuration:

In terms of the handle, the front three circular buttons are the touchpad, application keys, menu keys, the front of the handle is the trigger key, the right side is equipped with the volume plus and minus buttons, and the back is the battery slot.

Vive Focus has its own characteristics in design, which makes people look like it at first sight, but there are still some points in the actual situation. For example, it looks very beautiful from a distance, and the plastic texture close to the outer shell makes it feel good in minutes. It also looks very light, and it actually feels a bit heavy when it comes to the hand. Compared with the Vive, the weight is not much reduced.

The button configuration on the handle is a regular configuration. Due to the need to install two No. 7 dry batteries, the handles of Daydream and GearVR are thicker than the handles, but do not affect the comfort of the grip. For people with large palms, the distribution of buttons may feel a bit compact. In order to make people wear VR glasses without barriers, the buttons are specially differentiated in terms of touch, and the feel of the trigger button is slightly different. stiff.

Content

After pressing and holding for 3 seconds, you can clearly hear the stereo sound from the speaker. Then I saw the Vive Focus hall. The environment around the hall is designed to have a feeling of the future world. The picture is very textured. There is no 3K screen, it is more clear than the 2K screen, and the graininess is also plummeting. Coupled with the sound around the ear, it really adds a lot of immersive experience.

Vive Focus is also based on Android, and the UI distribution of Home is not much different from other all-in-ones. The main interface is divided into three columns. The left side is the most recently used application, the middle is divided into the big picture Banner and recommendation, and the right side is the user status and the mall.

The menu button on the handle corresponds to five options: Home, Store, My, Settings, Video, which is also the main operating module of the entire all-in-one. It is very simple to get started.

Focus's content comes mainly from two places, one is the Vive port content platform, and the other is the new Vive Wave mobile VR platform.

Currently, Focus's store application has only 6 pages, a total of 54 applications, of which about half are free and charged. The application category includes VR video platforms, VR games, VR tools, etc., with the most games and the overall content being light. Everything downloaded at the store can be found in the "My" module.

Vive Focus supports intra-VR payments and supports Alipay and vive wallet recharge. The wallet payment needs to log in to the Viveport website to recharge the account; Alipay needs to bind the mobile Alipay account when the first time is used (the binding needs to be completed on the Alipay mobile phone).

Experience article

This time, Gyro has experienced two built-in 360-degree videos and three games. The game is a cool digital "Medical", Netease's "Dawning Dragon" and a casual game "Spark of Light".

"Spark of Light"

Vive Focus will determine the safe range of the game based on the obstacle position of the play environment. A blue box will appear on the border of the range. If it is beyond the safe range, it will be prompted in the game, but the security range can also be turned off in the developer options. If there is no obstacle around, you can move freely in an infinite range.

There are also certain requirements for the light used, and objects that are not reflective on the surface can be seen. Too dim will also affect the positioning and experience.

Focus's video player has three modes: switching plane mode, 180° and 360°. In the plane mode, it is equal to watching in the cinema. Compared with the cinema, you can sit on a comfortable sofa or relax in bed, and you can freely control the distance and position of the screen. The movie in 360° mode is recommended. Watching on a rotatable chair, you can change the angle of view at any time without letting go of all the scenes. Under the 3K screen, the 360° movie quality is quite good, the graininess is not obvious, and the viewing experience under the stereo effect is great.

When you experience the two games of Mercenary and Breaking Dragons, the picture will be a bit grainy. 6DoF's Inside-Out location tracking performance is stable. When playing "Mercury", whether it is moving, squatting or quickly moving away from enemy bullets, it can respond quickly and accurately.

Internal screenshot of Mercenary

However, the handle of 3Dof is more difficult to experience shooting games. The problems of drifting and inaccurate positioning will appear from time to time. If it is not accurate, it is difficult to hit the enemy.

In addition, the head is too heavy is also a relatively embarrassing place, especially when turning around, dodging these actions do not dare too fast, otherwise it is easy to screw. "Dawning Dragons" is more suitable for Focus, because it is fully supported to sit in a chair, and the screen is quite powerful when playing against Boss.

Screenshot of "Dawning Dragon"

Another problem is that you can feel the faint feeling when you experience the "Dawning Dragon". There are three ways to move in the game. One is to put the hand on the touchpad to move slowly. This way the dizziness is the strongest, the person who is dizzy 3D is unbearable; the second is to press the touchpad to move quickly and dizzy. Secondly, the average person can accept the degree; the last is to quickly double-click the touchpad, which can be a short-distance teleport. This way the dizziness has dropped to the point where most people can easily withstand it.

What surprised me the most is this casual puzzle VR game "Spark of Light". When you enter the game, it seems to be in the sky, the game begins to shock the exquisiteness of its picture, and the smooth puzzle experience. The entire game process did not feel uncomfortable, the large enough 6Dof space, accurate inside-out tracking completely improved the experience of this game.

to sum up

In general, Vive Focus is more suitable for a lighter experience, with the highest compatibility with immersive video and casual games. The shortcomings of its existence are not fatal to its own positioning.

Advantages: 3K screen, positioning, performance

The Focus is beautifully designed to attract more attention. Users who like this kind of cute appearance class will generally choose more casual experience. From here, the content, device and user's attributes are roughly the same.

And its 3K AMOLED screen also makes the film and video quality clearer, reduces the problem of dizziness, and increases the immersive experience to meet the needs of this type of user.

With 6Dof's inside-out location tracking, there is no need to configure an external positioning base station, and a free active space can be set according to the environment at any time, and the focus tracking of Focus is very accurate and fast.

The 835's powerful performance makes the game of partial gravity run smoothly on the all-in-one.

Disadvantages: price, weight, 3DOF handle

The weight is 672g, and the overweight causes two problems. One is that it is easy to wear the neck for too long, the second is that the weight is uneven, the position of the cheekbone has a strong pressure, and the third is too heavy to be too violent. action.

Light leakage, slight light leakage on both sides of the nose.

The handle is only 3DoF. In the virtual world, the handle will only move up and down in a fixed position, requiring a lot of customary cost for the user, and 3DoF reduces the immersion. However, for casual games, the dependence on the handle is not high.

Lifetime, heavy game or video experience lasts only 3 hours, and it takes about 3 hours to fully charge. This point is not much, because it is too heavy, there are very few people who can play for 3 hours. And the Type-C charging cable can be quickly charged while resting.

Overall, Vive Focus is a leader in the same form of products, experience and performance are worthy of praise, but the price is still not attractive to ordinary users, very suitable for users of industrial applications.

Eggs?

In the Vive Focus setup menu, there are several options that have caught the attention of the gyro - mobile data network related options, you can choose to switch from the wireless network to the mobile data network, you can also choose to always open the mobile data network, now adjust to mobile The data network has no effect (because no SIM card is placed).

This seems to be an egg that Vive intentionally hides, but it has not yet been opened, and the relevant card slot is reserved above the head display (currently it cannot be opened).

The advantage of the VR all-in-one is portability and wireless. At present, the state of connecting only to Wifi can greatly limit the use of the Internet. The access of the mobile network can truly realize the portability that can be experienced anytime and anywhere. With the popularity of 4G and the successive laying of 5G networks, the traffic cost will only be lower and lower. And if the mobile network is connected, it is not impossible to include the call function.

Although this function has not been confirmed yet, it does not rule out its possibility.

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