In 1999, "The Matrix" directed by the Wachowski brothers and starring Keanu Reeves gave the world a rethinking of the world. The virtual program "Matrix" in the movie enables people to enter the virtual world anytime and anywhere through machine connections. This gives people a preliminary concept of virtual reality, and can't help but wonder if one day they will experience it in reality?
Today, VR has come a long way. Nowadays, VR is getting closer and closer to our lives. It does not only exist in movies or high-end R&D work, it has quietly come to us, and even one day will become an indispensable part of our lives. So what will the future of VR develop into, and what kinds of lives will it affect or even change our lives?
The game field is one of the fastest growing fields in VR. In 2014, Facebook acquired Oculus Rift, one of the three main console VR headsets, for US$2 billion. Other technology giants have also invested a lot of money in the development of VR hardware and software, including HTC, Sony, and Samsung.
The competition in the industry has become increasingly fierce, and manufacturers have seized the C-end market one after another, hoping to gain a firm foothold in this process from scratch to popularization. The most important thing to seize the C-end market is VR games. We don't know the amount of investment these companies have in VR games, but from the perspective of quantity and developer encouragement policies, it is enough to see the importance of VR games.
Now more and more game players have experienced the fun of VR games. It is a brand new gaming experience, which is different from previous console games. VR seems to be one of the most important advancements in gaming in the 21st century.
medicineVR has played an important role in the medical field. There have been many cases where VR is used to train surgeons, greatly reducing teaching costs and improving teaching quality, so that every student can get the opportunity to practice. They can no longer use plastic models or human bodies waiting to be donated.
EchoPixel, a VR medical company led by Intel, uses existing DICOM (Digital Imaging and Communication in Medicine) data to send life-size, interactive medical images, allowing doctors to observe, interact and even perform "anatomy" of certain specific parts. , Can be used for diagnostic and surgical purposes. VR helps train more well-trained surgeons. This is the credit for the benefit of all of us.
In addition, VR has also played an important role in the treatment, pain relief, and rehabilitation training of many mental illnesses. Although VR technology is not a panacea, it does provide more solutions in medical treatment.
Imagine how boring it is to understand the world through a map, but what if you can be immersive without leaving home? With the development of mobile applications and the rise of VR technology, VR will allow people to sit in a chair. Explore the world with your own eyes.
Real estate developers can provide potential buyers with unbuilt real estate landscapes and allow buyers to visit sample rooms online; museums around the world can provide sensory experiences for people who cannot travel on the ground, and can even explore the world through VR. Miracle.
VR can change the way we explore the world, reducing restrictions and boundaries. As long as the quality of the VR content is good enough, there seems to be no difference between exploring the unknown world in VR and actually being there.
Film and televisionEveryone is no longer unfamiliar with 3D movies. When watching 3D movies, we need to wear glasses with red or blue lenses. The advancement of VR now means that we will soon be able to get a fully immersed movie-watching experience in the comfort of our home. We can choose to play our favorite film and television works, and we can also watch it from different angles. Nature programs and documentaries can make us instantly in the Amazon jungle or diving under the sea.
VR technology has endless possibilities in the field of film and television. Maybe one day it will be as popular as a 3D movie and as easy to get as Internet TV. Only time can tell what impact VR will have, and the only certainty is that its impact will become greater and greater.
What should we expect from VR newspapers?The future of virtual reality will involve more than game controllers and headsets, and it will bring more forms of hardware. Although virtual reality has focused on creating visual experiences from the beginning, experts predict that virtual reality will become more sensory-oriented in the near future.
With the development of various VR input devices and controllers, virtual reality will have a greater impact on all aspects of our lives.
Unfortunately, it seems that VR will not become mainstream anytime soon. Experts predict that it will take several years to become popular
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